High-Order Fun has a helpful guide to programming 2D platformers that walks through how to calculate basic movement, slopes, ladders, stairs, one-way platforms, moving platforms, jumping, and ...
GameSpot may get a commission from retail offers. We recently spoke with Nathan Lazar, senior programmer at Resurrection Games, Inc. Mr. Lazar and a group of programmers are developing a Chrono ...
University of Texas at Arlington researchers have developed a technique that programs 2D materials to transform into complex 3D shapes. The goal of the work is to create synthetic materials that can ...
Eva Kioseoglou, junior programmer at The Chinese Room, tells us how she went from making a 2D adventure game in Unity by herself to working in the games industry full-time with the help of the Sumo ...
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