Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Super Smash Bros stopped having in-game CG story cutscenes because overseas media outlets kept leaking them before the game had released, according to the series director. In the latest video on Super ...
Game development legend Masuhiro Sakurai stopped making fancy character reveal cutscenes in Super Smash Bros. because they kept leaking online. Sakurai, the creator of Super Smash Bros, released a ...
Masahiro Sakurai chimes in why we’re no longer seeing CGI cutscenes. Super Smash Bros. has continued to be a massively popular fighting video game franchise. Since its launch on the Nintendo 64, ...
In Masahiro Sakurai’s latest Youtube video, he detailed how story leaks for the Super Smash Bros Brawl Subspace Emissary mode led his team to stop making mid-gameplay story cutscenes for later games.
Well, it’s apparently because the clips kept getting leaked, Super Smash Bros. creator Masahiro Sakurai says in a video posted to his YouTube channel. The cutscenes, which Sakurai stopped including ...
A freelance writer with over 10 years of experience. His favourite games are Kingdom Hearts, Beyond Good & Evil, and Celeste. In Super Smash Bros. Ultimate and other games in its series, there are ...