Abstract: Driven by improved architectures and better representation learning frameworks, the field of visual recognition has enjoyed rapid modernization and performance boost in the early 2020s. For ...
Retro games implemented in C++ using the SFML Graphics package. I personally worked on the project using visual studio; however, the SFML Graphics package is compatible with other IDEs like CodeBlocks ...
Abstract: The “Roaring 20s” of visual recognition began with the introduction of Vision Transformers (ViTs), which quickly superseded ConvNets as the state-of-the-art image classification model. A ...
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