
GDScript reference
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
Learn to code with GDScript - Godot Engine
In Godot, you can write code using the GDScript and C# programming languages. If you are new to programming, we recommend starting with GDScript because we designed it to be simpler than all …
GDScript reference — Godot Engine (4.x) documentation in English
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
GDScript: An introduction to dynamic languages - Godot Engine
This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically typed languages.
GDScript basics — Godot Engine (3.1) documentation in English
GDScript is a high level, dynamically typed programming language used to create content. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).
GDScript reference — Godot Engine (4.4) documentation in English
GDScript is a high-level, object-oriented, imperative, and gradually typed programming language built for Godot. It uses an indentation-based syntax similar to languages like Python.
GDScript — Godot Engine (4.0) documentation in English
See GDScript grammar if you are interested in writing a third-party tool that interacts with GDScript, such as a linter or formatter.
Static typing in GDScript - Godot Engine
Typed GDScript is a powerful tool. Available as of version 3.1 of Godot, it helps you write more structured code, avoid common errors, and create scalable systems.
GDScript — Godot Engine (3.1) documentation in English
GDScript basics GDScript: An introduction to dynamic languages GDScript style guide Static typing in GDScript GDScript format strings Next Previous
@GDScript — Godot Engine (4.0) documentation in English
Built-in GDScript constants, functions, and annotations. A list of GDScript-specific utility functions and annotations accessible from any script. For the list of the global functions and constants see …